Raises Attack and Special Attack of friends by 1.Īttacks Pokemon with the lowest HP first. Sometimes gets to use a move without draining PP. ![]() Moving is first priority over using attacks and items. When confused or cowering, Pokemon will not attack friends.ĭoes not use moves that inflict status that a foe may already have. The Explorer Badge can be used to leave the dungeon. The skills and the groups that they are a part of are as follows:ĭoes not use attacks when a wall or ally is in the way. Each Pokémon Species is set to one specific group, Group from a selection of 8 which can have certain skills. When you get higher IQ, Group the Pokémon do more things on their own, Group all of which are customisable so you do not have to have any on that you do not wish. As each Pokémon has a certain IQ level, Group their skills increase as their IQ goes up in the same manner as happiness in the main games. These skills allow for the Pokémon to work on their own and attack intelligently. Mystery Dungeon - Explorers of Time & DarknessĪnother mechanic unique to the Mystery Dungeon games are the IQ skills. And apply this patch BEFORE using Skyeditor.ĮDIT 4: 54 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 and 54 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 may cause some NPCs to jump like Gardevoir, may not be needed.Mystery Dungeon: Blazing, Stormy & Light Adventure Squad ![]() If you're doing it this way, ignore the hex editing part. I'll change it to a Github or post eventually so the link won't go away, it will just be replaced Sometimes it doesn't for some reason.ĮDIT 2: Here is a TEMPORARY link to the DELTA patch until I can get Github or to work. Right now it seems to work well enough so I hope you enjoy!ĮDIT: If the SkyEditor builds but the ROM still has the default Pokemon, building it again might fix it. I'm not making an IPS patch until I'm 100% sure which animations crash the game. You can close out of HXD and BAM! Your ROM is patched and now your custom starters will work! In the Replace with spot put in 54 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00ĭo this for every line I've printed here and once you're done, press Ctrl+S to save or File > Save In the Search For spot put in the line you're gonna replace (make sure search direction is ALL)ĮX: 54 00 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 To do this click Search > Replace > Hex-values. A bunch of scary looking hex will show up but don't threat! Once installed right click the PatchedRom.nds and open with the hex editor. Take your PatchedRom.nds and copy it somewhere safe in case you screw up.ĭownload HXD (hex editor) and install it. Now it's time for the Hex editing (it's not hard trust me) (check if the starters changed, if they didn't try building it again since sometimes it doesn't work) The patched ROM is in ModPack > Output PatchedRom.ndsĪ mods should show up already check marked and then click Patch)))) Open it up and click Browse and to the PATCHED ROM not the original you selected. Then go ModPack > Modpack Files > DS Patcher ![]() Go the folder you created (mine is Starter) open it until you see ModPack. ((((A DS patcher may or may not pop up, if it doesn't keep reading. Now edit the Pokemon as you see fit, I'm gonna go Zapdos and Magikarp Name is whatever (mine is Starter) set type to Starter ModĬlick the arrow beside (the name mine is Starter) and double click Starter Pokemon On the right side you'll see the Solution Explorer (if not go view > solution explorer)Ĭlick the arrow beside and then right click and create a project Set the type to DS Modpack and create an empty folder for the location, name it whatever (I named the folder and the name as Starter)Ī wizard would appear, click next, the source of your rom is where your Blue Rescue Team rom. Open folder and run .WPF.exe (read carefully) ![]() Creating a guide because my formatting and explanations in my previous post wasn't very clean.ĭownload SkyEditor ROM Editor (not save editor):
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